From: horst.kraemer@snafu.de (Horst Kraemer) Subject: Re: pitch and roll to euler rotations Date: Sat, 13 Mar 1999 21:26:59 GMT Newsgroups: sci.math On 13 Mar 1999 15:43:22 GMT, Mark Hagerman wrote: > > Hello, > > > > does any one know how to convert pitch and roll to euler rotations? > > > > Graham > I'm sorry, what's an Euler rotation? I can convert these to rotation > matrices, if that's what you want. EULER angles are a way to specify rotations by three subsequent rotations around _two_ fixed coordinate axis in a constructive way. The usual convention is z->x->z. Example: you want to rotate the system x-y-z into the system x'-y'-z'. 1) Rotate the original system around its z-axis until its x-axis lies in the plane x'y'. (precession angle) 2) Rotate the system around its (new) x-axis until its z-axis coincides with the z'-axis. (nutation angle) 3) Rotate the system around its (new) z-axis until all three axis coincide. (rotation angle) Regards Horst