From: Anonymous Subject: Efficient orthogonal array generation. Date: Thu, 14 Jan 1999 15:21:38 +0100 Newsgroups: sci.math I have a (possibly naive) question or two about algorithms for generating orthogonal arrays. When I attempted to generate such arrays randomly (e.g. Taguchi's L4, and L8 arrays), I quickly concluded that this approach was prohibitvely slow for anything more complicated than an L4 array; a more efficient algorithm was required. I have done some background research, which includes looking at some C code provided on the web by: Art Owen Department of Statistics Sequoia Hall Stanford, CA 94305 I have also obtained a couple of the papers he cites: Addelman and Kempthorne (1961), Annals of Mathematical Statistics, 32:1167-1176. Bose and Bush (1952), Annals of Mathematical Statistics, 23:508-524. For reasons I won't go into here, I need to code an algorithm in a language other than C which will generate orthogonal arrays in at least a semi-efficient manner. Having looked at these papers, I now understand rudimentary Galois field arithmetic, and that it is somehow employed in generating orthogonal arrays. What would be a good next step? To code an algorithm, I either need a better understanding of the math involved (number theory in this case), or I need to be able to translate C code (never a pleasant prospect) which in this case is highly arcane. Thank you in advance.