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dc
Desk calculator.
SYNTAX dc Printing Commands p Prints the value on the top of the stack, without altering the stack. A newline is printed after the value. n Prints the value on the top of the stack, popping it off, and does not print a newline after. P Pops off the value on top of the stack. If it it a string, it is simply printed without a trailing newline. Otherwise it is a number, and the integer portion of its absolute value is printed out as a "base (UCHAR_MAX+1)" byte stream. f Prints the entire contents of the stack without altering any- thing. This is a good command to use if you are lost or want to figure out what the effect of some command has been. dc works with postfix notation; rather like many HP Calculators. Basic arithmetic uses the standard + - / * symbols but entered after the digits so entering:
100
0.5
*
p will return 50 Arithmetic + Pops two values off the stack, adds them, and pushes the result. The precision of the result is determined only by the values of the arguments, and is enough to be exact. - Pops two values, subtracts the first one popped from the second one popped, and pushes the result. * Pops two values, multiplies them, and pushes the result. The number of fraction digits in the result depends on the current precision value and the number of fraction digits in the two arguments. / Pops two values, divides the second one popped from the first one popped, and pushes the result. The number of fraction dig- its is specified by the precision value. % Pops two values, computes the remainder of the division that the / command would do, and pushes that. The value computed is the same as that computed by the sequence Sd dld/ Ld*- . ~ Pops two values, divides the second one popped from the first one popped. The quotient is pushed first, and the remainder is pushed next. The number of fraction digits used in the division is specified by the precision value. (The sequence SdSn lnld/ LnLd% could also accomplish this function, with slightly differ- ent error checking.) ^ Pops two values and exponentiates, using the first value popped as the exponent and the second popped as the base. The fraction part of the exponent is ignored. The precision value specifies the number of fraction digits in the result. | Pops three values and computes a modular exponentiation. The first value popped is used as the reduction modulus; this value must be a non-zero number, and should be an integer. The second popped is used as the exponent; this value must be a non-nega- tive number, and any fractional part of this exponent will be ignored. The third value popped is the base which gets exponen- tiated, which should be an integer. For small integers this is like the sequence Sm^Lm%, but, unlike ^, this command will work with arbritrarily large exponents. v Pops one value, computes its square root, and pushes that. The precision value specifies the number of fraction digits in the result. Most arithmetic operations are affected by the `precision value', which you can set with the k command. The default precision value is zero, which means that all arithmetic except for addition and subtrac- tion produces integer results. Stack Control c Clears the stack, rendering it empty. d Duplicates the value on the top of the stack, pushing another copy of it. Thus, `4d*p' computes 4 squared and prints it. r Reverses the order of (swaps) the top two values on the stack. Registers Dc provides at least 256 memory registers, each named by a single char- acter. You can store a number or a string in a register and retrieve it later. sr Pop the value off the top of the stack and store it into regis- ter r. lr Copy the value in register r and push it onto the stack. This does not alter the contents of r. Each register also contains its own stack. The current register value is the top of the register's stack. Sr Pop the value off the top of the (main) stack and push it onto the stack of register r. The previous value of the register becomes inaccessible. Lr Pop the value off the top of register r's stack and push it onto the main stack. The previous value in register r's stack, if any, is now accessible via the lr command. Parameters Dc has three parameters that control its operation: the precision, the input radix, and the output radix. The precision specifies the number of fraction digits to keep in the result of most arithmetic operations. The input radix controls the interpretation of numbers typed in; all numbers typed in use this radix. The output radix is used for printing numbers. The input and output radices are separate parameters; you can make them unequal, which can be useful or confusing. The input radix must be between 2 and 16 inclusive. The output radix must be at least 2. The precision must be zero or greater. The precision is always measured in decimal digits, regardless of the current input or output radix. i Pops the value off the top of the stack and uses it to set the input radix. o Pops the value off the top of the stack and uses it to set the output radix. k Pops the value off the top of the stack and uses it to set the precision. I Pushes the current input radix on the stack. O Pushes the current output radix on the stack. K Pushes the current precision on the stack. Strings Dc can operate on strings as well as on numbers. The only things you can do with strings are print them and execute them as macros (which means that the contents of the string are processed as dc commands). All registers and the stack can hold strings, and dc always knows whether any given object is a string or a number. Some commands such as arithmetic operations demand numbers as arguments and print errors if given strings. Other commands can accept either a number or a string; for example, the p command can accept either and prints the object according to its type. [characters] Makes a string containing characters (contained between balanced [ and ] characters), and pushes it on the stack. For example, [foo]P prints the characters foo (with no newline). a The top-of-stack is popped. If it was a number, then the low- order byte of this number is converted into a string and pushed onto the stack. Otherwise the top-of-stack was a string, and the first character of that string is pushed back. x Pops a value off the stack and executes it as a macro. Normally it should be a string; if it is a number, it is simply pushed back onto the stack. For example, [1p]x executes the macro 1p which pushes 1 on the stack and prints 1 on a separate line. Macros are most often stored in registers; [1p]sa stores a macro to print 1 into register a, and lax invokes this macro. >r Pops two values off the stack and compares them assuming they are numbers, executing the contents of register r as a macro if the original top-of-stack is greater. Thus, 1 2>a will invoke register a's contents and 2 1>a will not. !>r Similar but invokes the macro if the original top-of-stack is not greater than (less than or equal to) what was the second-to- top.<, !=, and !> commands take precedence, so if you want to run a command starting with <, =, or > you will need to add a space after the !. # Will interpret the rest of the line as a comment. :r Will pop the top two values off of the stack. The old second- to-top value will be stored in the array r, indexed by the old top-of-stack value. ;r Pops the top-of-stack and uses it as an index into the array r. The selected value is then pushed onto the stack. Note that each stacked instance of a register has its own array associ- ated with it. Thus 1 0:a 0Sa 2 0:a La 0;ap will print 1, because the 2 was stored in an instance of 0:a that was later popped.
"The best way to destroy the capitalist system is to debauch the currency" - John Keynes
Related commands:
cal - Display a calendar
expr - Evaluate expressions
units - Convert units from one scale to another
wc - Print byte, word, and line counts
Equivalent BASH command:
dc - Desk Calculator